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Classic Pirates

Classic Pirates

A Roblox experience owned by Wild Wild Worlds.

SimulatorENnaval warfarepiratePvP

Description (written by the developer; not a statement by this register)

Classic Pirates throws you into fast, chaotic naval warfare inspired by the old-school pirate games that made Roblox so addicting. Spawn a ship, sail across the sea, blast enemy forts with cannons, fight rival pirates, steal gold, and bank your loot before someone sinks you and takes it all. Battle across a dangerous ocean packed with hostile creatures, cursed enemies, side paths, destructible props, and constant combat. Unlock stronger ships, weapons, cosmetics, and upgrades as you grow from a small-time raider into a legendary pirate captain. Sink ships. Raid islands. Steal gold. Become feared.

Last updated by the developer 24 Apr 2026, 02:21 UTC.

0
playing (measured 12 Aug 2026, 14:50 UTC)
278
lifetime visits
22%
liked (2 👍 / 7 👎)
5
favourites (18.0 per 1k visits)
31 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 14:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Pirate
149 R$
Extra Loadout
99 R$
Double XP
79 R$
Mega Explosions
69 R$
Fast Respawn
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

222925.522 August 2026 — 29 % liked6 October 2026 — 22 % liked22 August 20266 October 2026
2 measurements spanning 45 days, net -7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 21–30 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Oct 2026, 23:4622-7
22 Aug 2026, 18:4729first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.