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[PVE] Defend The Outpost

[PVE] Defend The Outpost

A Roblox experience owned by GFY Games.

ShooterENwave-based survivalturret defenseco-op shooter

[PVE] Defend The Outpost is a shooter experience created on 2026-03-31. It has recorded 544,625 lifetime visits and 28,882 favorites. The current like percentage is 57, with zero players active at this time.

Description (written by the developer; not a statement by this register)

Grab your weapons, man the turrets, and hold the line! Endless waves of enemy soldiers are coming — and they're getting stronger every round. 🎯 Unlock 20+ weapons — pistols, shotguns, assault rifles, rocket launchers & more 🏰 Defend your outpost from enemy squads attacking in formation 💰 Earn cash from kills to buy better guns and deploy turrets 🤝 Team up with friends for co-op defense ⭐ VIP perks, landmines, helicopters & more to discover How many waves can YOU survive? 🔫 Wave-based FPS shooter 💀 Enemies get harder, smarter, and deadlier each wave 🏗️ Place turrets and mines to defend your base 🎖️ Climb the leaderboard and prove you're the best defender 👍 Like & Favorite for updates! Help us make the game better — report bugs, suggest features, and earn exclusive beta tester rewards! 👉 Join GFY Games: https://www.roblox.com/communities/308253634/GFY-Games#!/about

Last updated by the developer 16 Jul 2026, 18:05 UTC.

0
playing (measured 10 Aug 2026, 15:08 UTC)
544,625
lifetime visits
57%
liked (605 👍 / 450 👎)
28,895
favourites (53.1 per 1k visits)
31 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:081first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Game Pass
999 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

5714 August 2026 — 57 % liked24 August 2026 — 57 % liked3 September 2026 — 57 % liked13 September 2026 — 57 % liked23 September 2026 — 57 % liked4 October 2026 — 57 % liked14 October 2026 — 57 % liked24 October 2026 — 57 % liked14 August 202624 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 00:0357no change
14 Oct 2026, 00:0257no change
4 Oct 2026, 00:0157no change
23 Sept 2026, 23:5357no change
13 Sept 2026, 22:3657no change
3 Sept 2026, 22:2357no change
24 Aug 2026, 20:3257no change
14 Aug 2026, 20:3057first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.