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[GAME REWORK] Barricade!

[GAME REWORK] Barricade!

A Roblox experience owned by Stupid Simple Games.

PuzzleENstrategyboard gameblocking mechanic

[GAME REWORK] Barricade! is a puzzle experience created on 2026-03-31. It currently has 6 players online and 1,471,726 lifetime visits. The game holds 6,270 favorites and a 45% like percentage. Players compete to reach the board's end while placing walls to hinder opponents.

Description (written by the developer; not a statement by this register)

In this game, you compete against another player and reach the other end of the board before your opponent does all while placing walls to slow your opponent down as well! 🏆 Win matches to earn money and unlock new cosmetics! Tags: Barricade, Quoridor, Blocking game, Board game, Strategy

Last updated by the developer 23 Jun 2026, 01:18 UTC.

6
playing (measured 10 Aug 2026, 14:53 UTC)
1,471,726
lifetime visits
45%
liked (1,542 👍 / 1,854 👎)
6,217
favourites (4.2 per 1k visits)
31 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

👑 V.I.P. Status 👑
329 R$
Meme Reaction Pack
49 R$
Cat Reaction Pack!
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played Barricade! · welcome834,431 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4514 August 2026 — 45 % liked24 August 2026 — 45 % liked3 September 2026 — 45 % liked13 September 2026 — 45 % liked23 September 2026 — 45 % liked3 October 2026 — 45 % liked13 October 2026 — 45 % liked23 October 2026 — 45 % liked2 November 2026 — 45 % liked14 August 20262 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 44–46 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 15:0545no change
23 Oct 2026, 15:0545no change
13 Oct 2026, 15:0445no change
3 Oct 2026, 15:0345no change
23 Sept 2026, 15:0245no change
13 Sept 2026, 14:4545no change
3 Sept 2026, 14:3845no change
24 Aug 2026, 12:2345no change
14 Aug 2026, 12:2245first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.