Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[EARLY ACCESS] Pocket Anime

[EARLY ACCESS] Pocket Anime

A Roblox experience owned by Universal Studios / BR.

Description (written by the developer; not a statement by this register)

The world of Pocket Anime awaits you! 🌍 Enter an open-world anime creature-collecting RPG where you capture and train powerful fighters known as Animons, build your team, and battle through a world full of challenges and progression. Your journey begins now, and all progress carries into the full release. 🔥 | Features - 🧩 Collect Animons – Build a team of unique fighters with abilities and evolutions - ⚔️ Turn-Based Battles – Choose moves strategically to defeat enemies - 🌍 Open World Exploration – Discover areas, secrets, and challenges - 📈 Level Up & Progress – Train, upgrade, and become stronger 🚧 | Early Access - 🧪 The game is still in development - 🔄 Updates, changes, and new content will be added frequently - ⚠️ Some features may be incomplete or reworked 🎁 Codes - EARLYACCESS | POCKETANIME | WELCOME | CATCH | TEAM | CHAMPION ✅ Like 👍 & Favorite ⭐ for updates and codes! 💸 Premium players receive 50% more capsules!

Last updated by the developer 9 Apr 2026, 21:01 UTC.

0
playing (measured 10 Sept 2026, 07:37 UTC)
937
lifetime visits
58%
liked (7 👍 / 5 👎)
19
favourites (20.3 per 1k visits)
31 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Sept 2026, 07:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Early Access
500 R$
Starter Bundle
249 R$
Trainer Pro
225 R$
Speed Catch
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

38584810 September 2026 — 38 % liked20 September 2026 — 50 % liked10 October 2026 — 55 % liked20 October 2026 — 58 % liked10 September 202620 October 2026
4 measurements spanning 40 days, net +20. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 35–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
20 Oct 2026, 07:3858+3
10 Oct 2026, 07:3855+5
20 Sept 2026, 07:3750+12
10 Sept 2026, 07:3738first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.