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Are You a Real K-Pop Fan?

Are You a Real K-Pop Fan?

A Roblox experience owned by KpopWorld.

OtherENK-pop triviaMusic quizIdol knowledge

Description (written by the developer; not a statement by this register)

🎤 KPOP IQ TEST🔥 Only the TOP 1% can pass this challenge 👀 Do YOU have what it takes to be a REAL K-pop fan? 💜 Test your knowledge with: • BTS • BLACKPINK • SOLOISTS • Viral K-pop songs 🏆 Get S RANK 🪙 Earn KCOINS 🔥 Unlock exclusive titles ⚡ New questions added frequently! ❌ 99% of players FAIL… 👉 Will YOU be different? TAGS: kpop, k-pop, kpop quiz, kpop trivia, kpop game, kpop roblox, quiz, trivia, music quiz, guess the song, guess the idol, idol quiz, bts, blackpink, jungkook, lisa, jennie, rosé, jimin, taehyung, kpop fans, army, blink, soloist, korean music, kpop challenge, hard quiz, impossible quiz, 99 fail, only 1 percent, viral game, trending, fun quiz, music game, guess game, brain game, test your iq, kpop test, fan test, hardcore fans, kpop world, roblox quiz, roblox trivia, roblox game, anime quiz, music trivia, fast quiz, challenge game

Last updated by the developer 8 Apr 2026, 05:17 UTC.

0
playing (measured 10 Aug 2026, 23:15 UTC)
731
lifetime visits
67%
liked (4 👍 / 2 👎)
5
favourites (6.8 per 1k visits)
1 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:150first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Golden Maknae · progression2 · 0.00% win
🫧 Jimin's Muse · progression1 · 0.00% win
💎 Blink Elite · progression0 · 0.00% win
🎤 True ARMY · progression0 · 0.00% win
🌹 Rosé All Day · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

606763.520 August 2026 — 60 % liked10 October 2026 — 67 % liked20 August 202610 October 2026
2 measurements spanning 51 days, net +7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
10 Oct 2026, 00:0767+7
20 Aug 2026, 10:3060first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.