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Kobihato Hangout [FIRST LOOK]

Kobihato Hangout [FIRST LOOK]

A Roblox experience owned by KOBIHATO.

Social & hangoutENsocial hangoutnature/relaxationcamping

Description (written by the developer; not a statement by this register)

A peaceful place surrounded by forest and lakes, where you can relax, explore, and enjoy calm moments with others. Sit by the lake, breathe in the fresh air, and gather around the campfire as the night falls. 🌙🔥 🏕️ Private Tent System Create your own private space with a custom access code. Invite friends, hang out freely, and enjoy your own quiet corner in nature. ✨ Features: • Cozy lakeside hangout spots • Private tents with access codes (*) • Day & night cycle • Relaxing nature ambience • Villas & exclusive areas • Special emotes & interactions (*) Take a break from the busy world — and enjoy the calm.

Last updated by the developer 14 Apr 2026, 10:15 UTC.

0
playing (measured 1 Sept 2026, 12:49 UTC)
297
lifetime visits
100%
liked (1 👍 / 0 👎)
1
favourites (3.4 per 1k visits)
1 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
1 Sept 2026, 12:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Resident
2,000 R$
Explorer
500 R$
Music
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Entrance Ticket Kobihato Hangout · other15 · 0.00% win
Kobihato Founder’s Signature · other4 · 0.00% win
KOBIHATO Membership · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.