[👿] Spinning Sushi Battle
A Roblox experience owned by Jagem Games.
Fighting & PvPJAphysics-based combatsurvival arenafood theme
Description (written by the developer; not a statement by this register)
🍣 Spinning Sushi Battle 🌀【スシバト】 🌀 回って、ぶっ飛ばせ! お気に入りの「お寿司」を選んで、アリーナから全員を弾き飛ばそう! それぞれのお寿司には、独自の 物理挙動 と ユニークなスキル が搭載されているぞ。キミは最後まで生き残る「最強の皿」になれるか!? 🎮 デバイス対応 (PC, スマホ, )コンソール✖ 💻 操作方法: WASD / ジョイスティック - 移動 & 回転 Eキー / 画面ボタン - 固有スキル発動 Shift Lock - カメラ視点切り替え 🚀 ついに公開! まだ始まったばかりです。新しいお寿司のモデルや、ぶっ飛んだスキルをどんどん追加していく予定なのでお楽しみに! ❤️ いいね目標: 新しいコード: JAGEM , SUSHI 5,000 いいね でとんでもないキャラのお寿司を追加! 応援してくれるみんな、ぜひ お気に入り(⭐) と いいね(👍) をお願いします! 🗨️ コミュニティ: Jagem Gamesに参加して、最新アップデート情報をチェックしよう!
Last updated by the developer 29 Jun 2026, 08:37 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 09:33 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.