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πŸ”₯ Gain Aura

πŸ”₯ Gain Aura

A Roblox experience owned by Too much aura!.

SimulatorENincrementalafkrebirth

Gain Aura is a simulator experience created on April 1, 2026. It has recorded 597,270 lifetime visits and 46,491 favorites. The title maintains a 95 percent like rating. Currently, two players are active. The game features mechanics for gaining aura, converting it into eclipse, and unlocking new areas and ranks.

Description (written by the developer; not a statement by this register)

πŸ’« GAIN AURA! πŸ’« A simple game… that gets INSANELY addictive 😈 ✨ Gain Aura every second πŸŒ™ Convert Aura into Eclipse (rebirth for huge boosts) πŸšͺ Unlock new areas with massive requirements πŸ”₯ Climb ranks from NOOB β†’ INFINITE AURA β†’ ??? πŸ’₯ Reach crazy numbers (Qi, Td, Sxd...) πŸŒ€ AFK and watch your Aura grow bigger and bigger Can you reach the final realm… or go BEYOND? πŸ‘€ πŸ‘ Like & ⭐ Favorite for updates! --------------------------------- πŸ”₯ UPDATE β€” April 18 Added: - New world 🌍 - 5+ new ranks πŸ‘‘ - New maps πŸ—ΊοΈ - New lobbies πŸ™οΈ - New auras ✨ - New animations 🎬 Changed: - Improved overall progression - Minor UI adjustments Fixed: - Minor bug fixes πŸ›

Last updated by the developer 18 Jul 2026, 14:27 UTC.

2
playing (measured 10 Aug 2026, 14:52 UTC)
597,270
lifetime visits
95%
liked (1,468 πŸ‘ / 76 πŸ‘Ž)
46,491
favourites (77.8 per 1k visits)
1 April 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

VIP
199 R$
Double Aura
149 R$
Double Eclipse
149 R$
Teleporter
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome281,087
First World Β· progression167,560

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own β€œgames like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most β†’