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[BOTS] AimFlow — Aim Trainer 1v1

[BOTS] AimFlow — Aim Trainer 1v1

A Roblox experience owned by AimFlow.

ShooterENaim trainerduelquakesphere

Description (written by the developer; not a statement by this register)

THIS GAME IS HARD. PLAY AT YOUR OWN RISK AimFlow — first-person duel game based around tracking, movement and consistency. Out-aiming your opponent is not enough. You need to read movement, react quick and keep accuracy under pressure. It's the most customizable Aim Trainer you could find: cm/360 system, Skyboxes, Wall/Floor Textures, Texture color and size customization, Crosshair HitColor + HitSize, TargetGlow, TargetHitColor and so on. Highest accuracy wins. Quake Live LG duels ⬇️JOIN THE COMMUNITY BELOW

Last updated by the developer 9 Sept 2026, 16:47 UTC.

0
playing (measured 15 Sept 2026, 05:19 UTC)
14,566
lifetime visits
93%
liked (125 👍 / 10 👎)
246
favourites (16.9 per 1k visits)
1 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Sept 2026, 05:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

93959415 September 2026 — 95 % liked25 September 2026 — 95 % liked5 October 2026 — 93 % liked15 September 20265 October 2026
3 measurements spanning 20 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 11:2093-2
25 Sept 2026, 11:2095no change
15 Sept 2026, 05:2295first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.