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[2.0] FIVE NPCS ARE BECOMING SMART

[2.0] FIVE NPCS ARE BECOMING SMART

A Roblox experience owned by DISRUPTORY GAMES.

HorrorENsurvival horrorfive nights at freddy's parodycamera monitoring

[2.0] FIVE NPCS ARE BECOMING SMART is a horror experience created on 2026-04-01. The game has accumulated 756,448 lifetime visits and 4,124 favorites. Currently, zero users are playing. The title holds an 83% like percentage based on user ratings. No specific player count or active engagement metrics are recorded beyond the lifetime visit total.

Description (written by the developer; not a statement by this register)

One day, an old friend calls in a favor, and you suddenly find yourself spending five nights™ at Non-Player Cooperative's state-of-the-art containment facility! Monitor the cameras, watch the hallway, check the closet, and never, EVER let the scrubbers go down... or else.

Last updated by the developer 5 Jun 2026, 21:07 UTC.

0
playing (measured 10 Aug 2026, 17:03 UTC)
756,448
lifetime visits
83%
liked (1,002 👍 / 210 👎)
4,143
favourites (5.5 per 1k visits)
1 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:033first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

MAX MODE COMPLETE · progression286 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 17:5083no change
14 Aug 2026, 17:4783first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.