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Math Or Explode 💣

Math Or Explode 💣

A Roblox experience owned by IQ Labs.

PuzzleENmathpuzzlearcade

Description (written by the developer; not a statement by this register)

Maths Bomb 💣 Defuse the bomb before it explodes! Solve the maths questions as fast as you can The faster you answer, the more time you save! Wrong answers cost you precious seconds ⏰ ❤️ Like the game for more updates

Last updated by the developer 7 Aug 2026, 15:59 UTC.

0
playing (measured 10 Aug 2026, 22:05 UTC)
56,817
lifetime visits
70%
liked (37 👍 / 16 👎)
2,568
favourites (45.2 per 1k visits)
1 April 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:0525first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome48,243 · 100.0% win
10 IQ · other15,800 · 36.4% win
First Win · progression13,801 · 36.4% win
50 IQ · other1,416 · 0.00% win
200 IQ · other37 · 0.00% win
Tycoon · other25 · 0.00% win
1000 IQ · other3 · 0.00% win
Hard mode · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

697069.515 August 2026 — 69 % liked4 September 2026 — 69 % liked24 September 2026 — 70 % liked15 August 202624 September 2026
3 measurements spanning 40 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Sept 2026, 22:0770+1
4 Sept 2026, 20:3269no change
15 Aug 2026, 20:3169first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.