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Math Off! 🧠

Math Off! 🧠

A Roblox experience owned by Miniature Projects.

PuzzleENmathpuzzlecompetitive

Description (written by the developer; not a statement by this register)

Select a number and face off against your opponent! ⚔️ Be the first to solve the equation and take victory! ➗ ❓Be quick and outsmart your opponent!📋 🏆 Unlock chairs by earning cash! 💵 ⚠️ New game – updates coming soon! Join our group! Report any bugs on the forum! 🐛 https://www.roblox.com/communities/9914226/Miniature-Projects

Last updated by the developer 16 Jun 2026, 08:57 UTC.

0
playing (measured 10 Aug 2026, 14:51 UTC)
239,096
lifetime visits
22%
liked (128 👍 / 461 👎)
19,648
favourites (82.2 per 1k visits)
2 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fly
199 R$
VIP
179 R$
2x STREAK
79 R$
2x WINS
49 R$
EXTRA LIFE
49 R$
2x CASH
49 R$
OP Coil
1 R$
PLUSHIE
1 R$
STARTER PACK
1 R$
OP Slap
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome198,124 · 0.00% win
First Death · progression113,112 · 0.00% win
First win · progression53,242 · 0.00% win
Completed Obby · progression27,058 · 0.00% win
5 wins · progression2,792 · 0.00% win
10 wins · progression489 · 0.00% win
25 wins · progression51 · 0.00% win
50 wins · progression17 · 0.00% win
100 wins · progression3 · 0.00% win
250 wins · progression1 · 0.00% win
1000 wins · progression0 · 0.00% win
500 wins · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.