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+1 Double Jump For Brainrots Eggs!

+1 Double Jump For Brainrots Eggs!

A Roblox experience owned by RottenBlocks Games..

TycoonENbrainrotegg collectingidle income

Description (written by the developer; not a statement by this register)

🧠 HATCH Brainrots, DOUBLE JUMP to become RICH How far can you go before you fall? 🔥 🥚 Collect EGGS 🧠 HATCH Rare Brainrots 💸 Earn CASH 💤OFFLINE Income ⚡ Upgrade SPEED, CARRY, BASE and REBIRTH 🔁 REBIRTH for Bigger Multipliers Having fun? 👍 Like the game and invite your friends! 😄

Last updated by the developer 3 Jul 2026, 14:37 UTC.

1
playing (measured 10 Aug 2026, 15:47 UTC)
436,019
lifetime visits
95%
liked (2,048 👍 / 110 👎)
40,992
favourites (94.0 per 1k visits)
2 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
199 R$
Gravity Coil
99 R$
x2 Cash
79 R$
Auto Collect Cash
59 R$
Speed Coil
49 R$
VIP
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome219,366 · 50.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 22:2295no change
14 Aug 2026, 22:1695first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.