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[🎨] Paint And SEEK!

[🎨] Paint And SEEK!

A Roblox experience owned by Blend In Or Die.

Social & hangoutENHide and SeekCamouflageProp Hunt

[🎨] Paint And SEEK! is a social-hangout experience created on 2026-04-02. It has accumulated 103,973,679 lifetime visits and currently has 538 players. The game holds 152,362 favorites and maintains a 73% like percentage.

Description (written by the developer; not a statement by this register)

🎨PAINT AND SEEK! ☠️ 🌟USE CODE: NEWUPDATE 🌟NEXT CODE AT: 50,000 THUMBS UP Change your color, blend into the map, and hide from the Seekers! 🎨 Hiders: PAINT & HIDE! 🔍 Seekers: FIND THEM ALL! 🏆 Survive until time runs out to win! ✨ Paint yourself any color to hide! 🦎 Blend into walls, floors, and objects! 👀 Fool the seeker with clever hiding spots! 🎉 Fast-paced hide-and-seek fun! Will you disappear into the map... or DIE trying? ☠️🎨 🏷️Tags: Paint and Hide, Hide and Seek, Camouflage, Camo, Painting, Prop Hunt, Blend In, Multiplayer, Hiding, Seeker, Stealth, Round Based, Survival, Casual, Hide N Seek, Color, Creative, Meccha, Chameleon

Last updated by the developer 31 Aug 2026, 13:23 UTC.

85
playing (measured 1 Sept 2026, 21:50 UTC)
104,687,723
lifetime visits
72%
liked (42,722 👍 / 16,269 👎)
152,692
favourites (1.5 per 1k visits)
2 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8556932710 August 20261 September 2026
267 measurements spanning 22 days, net -453. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 12–642 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 267
Measured (UTC)PlayersChange
1 Sept 2026, 21:5085-34
1 Sept 2026, 20:50119-1
1 Sept 2026, 19:50120-77
1 Sept 2026, 18:50197+34
1 Sept 2026, 17:50163-54
1 Sept 2026, 16:50217+29
1 Sept 2026, 15:50188-130
1 Sept 2026, 14:50318-21
1 Sept 2026, 13:50339+30
1 Sept 2026, 12:50309-30
1 Sept 2026, 11:50339+26
1 Sept 2026, 10:50313+44
1 Sept 2026, 09:50269-4
1 Sept 2026, 08:50273+58
1 Sept 2026, 07:50215+4
1 Sept 2026, 06:50211+14
1 Sept 2026, 05:50197+50
1 Sept 2026, 04:50147-4
1 Sept 2026, 03:50151-38
1 Sept 2026, 02:50189first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
2x Coins
199 R$
2x Seeker Chance (PERMANENT)
199 R$
Custom Taunts
179 R$
2x Map Vote
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome49,829,006 · 64.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

727372.521 August 20262 September 2026
267 measurements spanning 12 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–73 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 267
Measured (UTC)% likedChange
2 Sept 2026, 13:1672no change
1 Sept 2026, 21:5072no change
1 Sept 2026, 20:5072no change
1 Sept 2026, 19:5072no change
1 Sept 2026, 18:5072no change
1 Sept 2026, 17:5072no change
1 Sept 2026, 16:5072no change
1 Sept 2026, 15:5072no change
1 Sept 2026, 14:5072no change
1 Sept 2026, 13:5072no change
1 Sept 2026, 12:5072no change
1 Sept 2026, 11:5072no change
1 Sept 2026, 10:5072no change
1 Sept 2026, 09:5072no change
1 Sept 2026, 08:5072no change
1 Sept 2026, 07:5072no change
1 Sept 2026, 06:5072no change
1 Sept 2026, 05:5072no change
1 Sept 2026, 04:5072no change
1 Sept 2026, 03:5072first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.