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Paintball Tag

Paintball Tag

A Roblox experience owned by Tag Game Group.

ShooterENpaintballtagfps

Description (written by the developer; not a statement by this register)

Welcome to Paintball Tag! 🔫Tag Enemies to Instantly Eliminate Them 💸Earn Cash by completing Daily Tasks, securing Objectives, and Winning Rounds 🛠️Level Up your Gun to Unlock Attachments that Boost Stats 🎁Open Cases to unlock UNIQUE Weapon Skins 💜 Like and join our social links for exclusive rewards!

Last updated by the developer 6 Aug 2026, 23:19 UTC.

0
playing (measured 12 Aug 2026, 09:08 UTC)
115,419
lifetime visits
58%
liked (95 👍 / 68 👎)
385
favourites (3.3 per 1k visits)
2 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 09:082first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Recon
750 R$
Double Cash
499 R$
Pulse Blaster Bundle
399 R$
Lucky Attachments
249 R$
Lucky Crates
149 R$
Soaker
89 R$
Crate Target
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Paintball Tag - You Played! · welcome47,317 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

575857.515 August 2026 — 57 % liked25 August 2026 — 58 % liked4 September 2026 — 58 % liked15 August 20264 September 2026
3 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 11:2058no change
25 Aug 2026, 09:5058+1
15 Aug 2026, 09:4857first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.