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Carry a Penguin🐧 [2 Player Obby]

Carry a Penguin🐧 [2 Player Obby]

A Roblox experience owned by BreezeStudio.

ObbyEN2-player co-oppenguin themeobstacle course

Description (written by the developer; not a statement by this register)

⚠️ THIS GAME REQUIRES 2 PLAYERS! ⚠️ 👍 Like the game and join the group for free rewards! 🧰 RESTART = Bug Fixes or Updates A penguin needs your help. Are you brave enough to carry it? 🐧 One player becomes the Hero, the other turns into a Penguin, and together you must survive a chaotic obby packed with crazy obstacles and funny moments. 🐧 Carry your penguin, protect your penguin, and navigate through various challenging obstacles together! Choose between being a Penguin (🐧) or the Hero carrying the Penguin (🐧). Customize your penguin and gear as you unlock badges while playing. 🛠️ If you are laggy, it is recommended to switch to a private server! (Free of charge) 📬 Found a bug or have feedback? Send it through our in-game mailbox, or report it in the community server!

Last updated by the developer 10 Aug 2026, 19:42 UTC.

4
playing (measured 12 Aug 2026, 20:06 UTC)
37,729
lifetime visits
83%
liked (96 👍 / 19 👎)
7,402
favourites (196.2 per 1k visits)
2 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 20:0642first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome63,584 · 100.0% win
Completed The Snow! · progression6,034 · 0.00% win
Completed The Desert! · progression2,206 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

83858416 August 2026 — 85 % liked26 August 2026 — 84 % liked5 September 2026 — 85 % liked25 September 2026 — 84 % liked5 October 2026 — 83 % liked16 August 20265 October 2026
5 measurements spanning 50 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 04:1983-1
25 Sept 2026, 04:1884-1
5 Sept 2026, 04:1785+1
26 Aug 2026, 04:1784-1
16 Aug 2026, 04:1685first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.