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TOM LIZARD'S PRISON RUN! (OBBY)

TOM LIZARD'S PRISON RUN! (OBBY)

A Roblox experience owned by OFFICIAL PRISON RUN MODDED.

ObbyENprison escapeobstacle courseparkour

Description (written by the developer; not a statement by this register)

Are you ready to break out of Prison?! Well let's do this! 🔒 Welcome to TOM LIZARD'S PRISON RUN OBBY. This is just not fair, so it looks like it's finally time to ESCAPE! This will be no easy task, though. You must traverse and break through prison security systems and avoid the guards. Can you ESCAPE PRISON? 💰 Buying the gamepasses and Donations really helps me out! 💰

Last updated by the developer 16 May 2026, 05:39 UTC.

0
playing (measured 10 Aug 2026, 15:16 UTC)
50,695
lifetime visits
70%
liked (21 👍 / 9 👎)
5,390
favourites (106.3 per 1k visits)
3 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

PINATA MOUNT
150 R$
BODY SWAP
150 R$
SPACE SHIP
150 R$
KORBLOX MORPH
141 R$
PUMPKIN MORPH
141 R$
DOMINUS EMPYREUS
123 R$
DOMINUS AUREEUS
123 R$
BLIZZARD MODE
123 R$
BEAST MODE
123 R$
VAMPIRE FACE
123 R$
PINK GALAXY GAZE FACE
123 R$
STITCH FACE
123 R$
SUPER HAPPY FACE
123 R$
SNOW CATCHING FLAKES
123 R$
KNIFE
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! · welcome42,535 · 50.0% win
FINISHED EASY! · progression3,883 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

68706915 August 2026 — 68 % liked4 September 2026 — 70 % liked15 August 20264 September 2026
2 measurements spanning 20 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 19:3170+2
15 Aug 2026, 17:4768first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.