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Menghapus Kutukan : Chapter 1 [HORROR] [BETA]

Menghapus Kutukan : Chapter 1 [HORROR] [BETA]

A Roblox experience owned by 57 Community.

HorrorIDhorrorpuzzlemultiplayer

Description (written by the developer; not a statement by this register)

🌑 MENGHAPUS KUTUKAN 🌑 "Tidak semua kutukan bisa dihapus... beberapa justru menunggumu." Kamu adalah seorang penahluk kutukan—orang yang dipanggil ketika hal-hal tak terlihat mulai mengganggu dunia manusia. Masuki tempat-tempat terkutuk, ungkap rahasia gelap, dan hadapi makhluk yang seharusnya tidak pernah ada. 🔮 Fitur Utama: Eksplorasi lokasi angker penuh misteri Sistem kutukan yang harus kamu pecahkan Jumpscare menegangkan & suara mencekam Puzzle gelap yang menguji keberanian dan logika Multiplayer: bertahan bersama... atau ditinggalkan 👁️ HATI-HATI Setiap langkah bisa menjadi kesalahan terakhirmu. Semakin dalam kamu masuk, semakin kuat kutukan itu... ⚠️ PERINGATAN: Game ini mengandung jumpscare, suara keras, dan suasana menyeramkan. Tidak disarankan untuk yang mudah takut. 🕯️ Apakah kamu cukup berani untuk menghapus kutukan... atau justru menjadi bagian darinya?

Last updated by the developer 31 Jul 2026, 12:27 UTC.

0
playing (measured 10 Aug 2026, 14:46 UTC)
269
lifetime visits
60%
liked (6 👍 / 4 👎)
9
favourites (33.5 per 1k visits)
3 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:460first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

601008022 August 2026 — 100 % liked2 September 2026 — 60 % liked22 August 20262 September 2026
2 measurements spanning 11 days, net -40. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–106 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 09:0860-40
22 Aug 2026, 21:06100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.