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🎛️ Terribly Designed Controls

🎛️ Terribly Designed Controls

A Roblox experience owned by APK GAMES.

ObbyENcustom cursorlevel-basedrushed content

Description (written by the developer; not a statement by this register)

who the hell designed these controls?! press alt to unlock mouse in levels with custom cursor! press ctrl to sprint there are currently 40 levels the later levels are rushed so they may not look that ok entirely developed by @applekour4 a bit of building help from @Pawstel_kitty

Last updated by the developer 1 Aug 2026, 13:48 UTC.

0
playing (measured 11 Aug 2026, 11:15 UTC)
341
lifetime visits
67%
liked (4 👍 / 2 👎)
4
favourites (11.7 per 1k visits)
3 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Supporter
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Complete First Level · progression169 · 0.00% win
Complete 10 levels · progression153 · 0.00% win
Complete 20 levels · progression69 · 0.00% win
Complete 30 levels · progression47 · 0.00% win
Complete 40 levels · progression32 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.