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Beach Run

Beach Run

A Roblox experience owned by +1 Beach Run.

SimulatorENspeed simulatoridle/AFK progressiongear upgrades

Description (written by the developer; not a statement by this register)

Run, earn XP, level up, and unlock super speed! Every step makes you stronger and faster. Train, upgrade your gear, and compete in exciting challenges to reach maximum speed. How to Play: ⚡ Run to earn XP and level up ⚡ Increase your speed with every level 🏁 Compete in fast-paced races 💤 Train on running tracks AFK and earn XP while idle 👟 Buy shoes, auras, trails, and other upgrades 💰 Upgrade your wallet to earn bigger rewards 🌍 Reach new areas and run farther than anyone else 💎 Features: Speed simulator progression Powerful gear upgrades AFK training and idle farming Exciting racing simulator gameplay Climb the leaderboard and become the fastest runner 🏆 Train hard, grow stronger, and reach endless speed! 👍 If you enjoy running games, speed parkour simulators, obby racing simulators, AFK training games, and progression simulators, this game is for you.

Last updated by the developer 9 May 2026, 06:35 UTC.

0
playing (measured 10 Aug 2026, 22:01 UTC)
298,947
lifetime visits
92%
liked (2,216 👍 / 180 👎)
1,317
favourites (4.4 per 1k visits)
3 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 FINISH
399 R$
X5 Tredmill
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9215 August 2026 — 92 % liked25 August 2026 — 92 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 01:2292no change
15 Aug 2026, 01:0692first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.