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Bizzare Chaos [UPDATE 0.4]

Bizzare Chaos [UPDATE 0.4]

A Roblox experience owned by Stock's Chaos.

Fighting & PvPENJoJo's Bizarre AdventureFightingAnime

Description (written by the developer; not a statement by this register)

Greatest jjba game ever made - someone KEYBINDS: Melee - M1 Block - F STAND: Stand Summon - Q Stand Melee - M1 Stand Barrage - E Stand Special - R HAMON: Charging - F (Hold) Melee - M1 Zoom Punch - F (Hold) + M1 Sendo - F (Hold) + R Overdrive - E

Last updated by the developer 8 Jun 2026, 19:13 UTC.

0
playing (measured 24 Aug 2026, 22:45 UTC)
1,074
lifetime visits
75%
liked (6 👍 / 2 👎)
4
favourites (3.7 per 1k visits)
3 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 22:450first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

757876.525 August 2026 — 78 % liked26 October 2026 — 75 % liked25 August 202626 October 2026
2 measurements spanning 61 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 02:1975-3
25 Aug 2026, 22:0378first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.