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Euphoria Purshase Plot

Euphoria Purshase Plot

A Roblox experience owned by –Euphoria–.

Last updated by the developer 26 Jun 2026, 01:52 UTC.

0
playing (measured 11 Aug 2026, 01:33 UTC)
365
lifetime visits
100%
liked (9 👍 / 0 👎)
4
favourites (11.0 per 1k visits)
3 April 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

5 lunar
8,250 R$
Pink Blush
4,000 R$
Summer Blue Ocean Waves x2
3,300 R$
2 lunar
3,300 R$
Celestial Purple
1,650 R$
Lunar Set
1,650 R$
Stormbreak
1,650 R$
Summer Blue Ocean Waves
1,650 R$
Lunar
550 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Euphoria! · welcome175 · 0.00% win
Test Badge · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10021 August 2026 — 100 % liked22 October 2026 — 100 % liked21 August 202622 October 2026
2 measurements spanning 61 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 05:33100no change
21 Aug 2026, 23:37100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.