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Spin A Slap Tower!

Spin A Slap Tower!

A Roblox experience owned by hiemmler.

ObbyENdice mechanicsrandomized difficultytower climb

Description (written by the developer; not a statement by this register)

Spin the tower. Roll the dice. Survive. 🎲 Spin a Slap Tower is a fast-paced obby where each stage is decided by a dice roll. Easy, hard, or extreme — every run is different. Climb higher as the challenges get tougher. One moment it’s simple, the next it’s chaos. ⬆️ Can you beat the tower when luck is in control? 🎯 Roll. Climb. Survive. Join the group and like the game for a free slap! https://www.roblox.com/communities/520510120/hiemmler

Last updated by the developer 17 Jun 2026, 20:11 UTC.

0
playing (measured 10 Aug 2026, 16:52 UTC)
891
lifetime visits
67%
liked (4 👍 / 2 👎)
27
favourites (30.3 per 1k visits)
3 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[PERM] Rainbow Magic Carpet🌈
499 R$
OP Admin
399 R$
VIP
99 R$
[PERM] Laser Gun🔫
49 R$
[PERM] Grapple Hook
49 R$
[PERM] Speed Coil
29 R$
[PERM] Gravity Coil
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Spin a Slap Tower! · welcome755 · 0.00% win
Spun The Dice! · other321 · 0.00% win
You Met The Owner! · secret27 · 0.00% win
Joined The Group! · social15 · 0.00% win
Liked The Game! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.