Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
+1 Speed vs Lawnmower 🌱💨

+1 Speed vs Lawnmower 🌱💨

A Roblox experience owned by BlueHorizon Games.

ObbyENobstacle avoidanceaura upgradesspeed mechanics

+1 Speed vs Lawnmower 🌱💨 is an obby experience created on 2026-04-04. The game has recorded 1,582,122 lifetime visits and currently has 1 player online. It holds 3,448 favorites and maintains a 94% like percentage.

Description (written by the developer; not a statement by this register)

🌱 LAWNMOWER INCOMING — RUN FOR YOUR LIFE! 🚜💨 What’s happening: ⚡ Sprint like crazy before the mower catches you! 🏃 Dodge random obstacles and snatch Trophies! 🚀 Increase your steps and become even faster! 🔥 Unlock Auras for insane speed multipliers! 👍 Like & Don’t forget to Favorite FOR FREE REWARDS! ⭐

Last updated by the developer 11 Jul 2026, 23:57 UTC.

1
playing (measured 10 Aug 2026, 14:46 UTC)
1,582,122
lifetime visits
94%
liked (4,544 👍 / 267 👎)
3,455
favourites (2.2 per 1k visits)
4 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Omega Bundle
699 R$
OP Treadmill
599 R$
Mega VIP Treadmill
399 R$
Infinite Revives
249 R$
Ultra VIP Treadmill
199 R$
Super VIP Treadmill
129 R$
2x Speed
99 R$
VIP Treadmill
69 R$
4x Steps
59 R$
Double Jump
39 R$
2x Trophies
39 R$
2x Steps
39 R$
Auto Hatch
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome867,994 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked3 September 2026 — 94 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 14:0694no change
24 Aug 2026, 11:4894no change
14 Aug 2026, 11:4894first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.