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Watch Satisfying Videos

Watch Satisfying Videos

A Roblox experience owned by ASMR Watch.

OtherENsatisfying videosslimeasmr

Watch Satisfying Videos (2026) is measured at over 21 million lifetime visits on Roblox. It records 371 playing now, a like rating of 92%, over 1.7 million favourites.

Description (written by the developer; not a statement by this register)

🎬✨ Welcome to Watch Satisfying Videos! ✨🎬 Sit back, relax, and enjoy endless satisfying videos! 🍿😄 Choose from a huge mix of fun clips, colorful animations, oddly satisfying moments, slime videos, ASMR, funny content, and more! 🌈🌀✨ 🛋️ Grab a seat 📺 Pick your favorite video 🎉 Discover new satisfying clips every time you play! Perfect for relaxing, chilling, and having fun in Roblox! 💖 ⭐ Like & Favorite the game to support us! 🔔 New videos added often!

Last updated by the developer 14 Oct 2026, 08:57 UTC.

90
playing (measured 21 Oct 2026, 08:50 UTC)
21,488,655
lifetime visits
92%
liked (33,281 👍 / 2,891 👎)
1,814,092
favourites (84.4 per 1k visits)
4 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

90643366.530 September 202621 October 2026
500 measurements spanning 21 days, net -131. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 7–726 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
21 Oct 2026, 08:5090-11
21 Oct 2026, 07:50101-6
21 Oct 2026, 06:50107+1
21 Oct 2026, 05:50106+5
21 Oct 2026, 04:50101-12
21 Oct 2026, 03:50113-37
21 Oct 2026, 02:50150-8
21 Oct 2026, 01:50158-17
21 Oct 2026, 00:50175+29
20 Oct 2026, 23:50146-27
20 Oct 2026, 22:50173-6
20 Oct 2026, 21:50179+33
20 Oct 2026, 20:50146+10
20 Oct 2026, 19:50136+20
20 Oct 2026, 18:50116+14
20 Oct 2026, 17:50102-18
20 Oct 2026, 16:50120-17
20 Oct 2026, 15:50137+18
20 Oct 2026, 14:50119-28
20 Oct 2026, 13:50147first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome9,423,633 · 86.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9213 August 202622 October 2026
1452 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1452
Measured (UTC)% likedChange
22 Oct 2026, 17:2192no change
21 Oct 2026, 08:5092no change
21 Oct 2026, 07:5092no change
21 Oct 2026, 06:5092no change
21 Oct 2026, 05:5092no change
21 Oct 2026, 04:5092no change
21 Oct 2026, 03:5092no change
21 Oct 2026, 02:5092no change
21 Oct 2026, 01:5092no change
21 Oct 2026, 00:5092no change
20 Oct 2026, 23:5092no change
20 Oct 2026, 22:5092no change
20 Oct 2026, 21:5092no change
20 Oct 2026, 20:5092no change
20 Oct 2026, 19:5092no change
20 Oct 2026, 18:5092no change
20 Oct 2026, 17:5092no change
20 Oct 2026, 16:5092no change
20 Oct 2026, 15:5092no change
20 Oct 2026, 14:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.