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The Daily Dose

The Daily Dose

A Roblox experience owned by Overhauled TM.

SimulatorENjob simulationpharmacyavatar customization

The Daily Dose is a Roblox simulator experience created on April 4, 2026. It currently has 1,700 players and 2,386,267 lifetime visits. The game holds 61,395 favorites and an 86% like percentage. Players assume the role of a pharmacy technician in a subway station setting, managing prescriptions and customer queues while customizing avatars with earned currency.

Description (written by the developer; not a statement by this register)

Play as a pharmacy technician in a subway station! Dispense medication, verify prescriptions, and manage customer queues. Use your hard-earned cash to customize your avatar and unlock a variety of unique skins. ⚠️ This experience is for entertainment purposes only and is modeled after general pharmacy workflow principles. This experience strictly follows Roblox Community Standards; we do not depict, encourage, or facilitate the abuse of controlled substances. 💖 Created entirely by @Szerpllx as a passion project. Leave a like to show your support!

Last updated by the developer 9 Aug 2026, 00:48 UTC.

17
playing (measured 10 Aug 2026, 21:49 UTC)
2,386,267
lifetime visits
87%
liked (13,499 👍 / 2,059 👎)
65,647
favourites (27.5 per 1k visits)
4 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:4916first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MinimalMinimum age 0

Descriptors: Fear (Occasional/Mild)

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Monetization — game passes

Xotic Donation
1,000 R$
Extra Cash & XP
120 R$
Mp3 Player
60 R$
Mug Skin Pack
60 R$
Bigger Mug
60 R$
Extra Customization
60 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Your First Patient · welcome704,125 · 100.0% win
Lightning Sorter · other412,265 · 65.9% win
Hot Streak · other352,972 · 38.3% win
Moving Up · progression231,050 · 30.5% win
Hot Streak II · other163,126 · 14.9% win
Patient Nuance... · other153,683 · 17.3% win
Fully Licensed · other74,013 · 19.7% win
Aurum Victor · other47,735 · 31.1% win
Hot Streak III · progression40,810 · 4.2% win
Mom, I Made It! · progression1,523 · 27.5% win
Argentarius · other43 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

868786.514 August 2026 — 86 % liked24 August 2026 — 86 % liked3 September 2026 — 87 % liked13 September 2026 — 87 % liked23 September 2026 — 87 % liked3 October 2026 — 87 % liked13 October 2026 — 87 % liked23 October 2026 — 87 % liked2 November 2026 — 87 % liked12 November 2026 — 87 % liked14 August 202612 November 2026
10 measurements spanning 90 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Nov 2026, 08:0787no change
2 Nov 2026, 08:0687no change
23 Oct 2026, 08:0687no change
13 Oct 2026, 08:0587no change
3 Oct 2026, 08:0487no change
23 Sept 2026, 08:0387no change
13 Sept 2026, 08:0387no change
3 Sept 2026, 08:0287+1
24 Aug 2026, 08:0186no change
14 Aug 2026, 08:0186first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.