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Carpet Cleaning Simulator

Carpet Cleaning Simulator

A Roblox experience owned by Curse Free Studios.

SimulatorENsatisfyingcozysimulation

Carpet Cleaning Simulator is a Roblox experience in the simulator genre, created on April 4, 2026. The game currently has 545 players online. It has accumulated 28,967,177 lifetime visits and 687,703 favorites. The title maintains a 78 percent like percentage among users.

Description (written by the developer; not a statement by this register)

Current Version: 0.9 🧼Scrub. Spray. Restore. 🧼 Welcome to Scrubby's Carpet Cleaning. Take on filthy, stained carpets and bring them back to life one room at a time. No timers, no pressure, just the satisfying pull of a dirty carpet turning clean. 🧽 Satisfying, realistic cleaning that actually feels good 💼 Work your way up: new jobs, bigger messes, better gear 🐾 Hatch cute companions who scrub alongside you 🏠 Cozy, quiet spaces waiting to be restored ✨ Smooth, calming gameplay built for zoning out 🐀 ...and the occasional unexpected guest (hey Robbie~) & Jorny. Put on some music, zone out, enjoy the process. Sometimes it's not about winning. It's about making things clean again! 🏷️ carpet cleaning, cleaning simulator, clean, scrub, satisfying, asmr, cozy, chill, relax, pets, tycoon, restoration

Last updated by the developer 23 Aug 2026, 22:16 UTC.

556
playing (measured 24 Aug 2026, 17:50 UTC)
29,321,908
lifetime visits
78%
liked (25,947 👍 / 7,396 👎)
696,649
favourites (23.8 per 1k visits)
4 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

22065443755610 August 202624 August 2026
71 measurements spanning 14 days, net +232. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 155–719 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 71
Measured (UTC)PlayersChange
24 Aug 2026, 17:50556+10
24 Aug 2026, 16:50546-9
24 Aug 2026, 15:50555+15
24 Aug 2026, 14:50540-24
24 Aug 2026, 13:50564+75
24 Aug 2026, 12:50489+62
24 Aug 2026, 11:50427+90
24 Aug 2026, 10:50337no change
24 Aug 2026, 09:50337-3
24 Aug 2026, 08:50340+8
24 Aug 2026, 07:50332-16
24 Aug 2026, 06:50348+11
24 Aug 2026, 05:50337-49
24 Aug 2026, 04:50386-4
24 Aug 2026, 03:50390-52
24 Aug 2026, 02:50442-32
24 Aug 2026, 01:50474+21
24 Aug 2026, 00:50453-9
23 Aug 2026, 23:50462-60
23 Aug 2026, 22:50522first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Cleaner - Lifetime Pass
1,499 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Scrub Life · other12,633,623 · 68.7% win
Early Access · other7,517,571 · 100.0% win
Empire of Suds · other710,192 · 18.2% win
Mop Pilled · other432,386 · 21.5% win
Nostalgic Memories · other356,362 · 10.2% win
Strange Man · other181,118 · 4.5% win
Door Dasher · other162,667 · 4.9% win
Completionist · collection32,493 · 1.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7821 August 202624 August 2026
71 measurements spanning 3 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 71
Measured (UTC)% likedChange
24 Aug 2026, 17:5078no change
24 Aug 2026, 16:5078no change
24 Aug 2026, 15:5078no change
24 Aug 2026, 14:5078no change
24 Aug 2026, 13:5078no change
24 Aug 2026, 12:5078no change
24 Aug 2026, 11:5078no change
24 Aug 2026, 10:5078no change
24 Aug 2026, 09:5078no change
24 Aug 2026, 08:5078no change
24 Aug 2026, 07:5078no change
24 Aug 2026, 06:5078no change
24 Aug 2026, 05:5078no change
24 Aug 2026, 04:5078no change
24 Aug 2026, 03:5078no change
24 Aug 2026, 02:5078no change
24 Aug 2026, 01:5078no change
24 Aug 2026, 00:5078no change
23 Aug 2026, 23:5078no change
23 Aug 2026, 22:5078first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.