Prayernoia
A Roblox experience owned by House of Tarot.
HorrorENpsychological horrormythshort experience
Description (written by the developer; not a statement by this register)
...Something is wrong in this house. A short, psychological horror myth set in the early 2000s American South. Best experienced on PC with headphones. Recommended graphics: 7-10. Small bugs may be present. Thumbnail art by @waterinaboat
Last updated by the developer 4 Jun 2026, 02:30 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 01:34 | 8 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 09:00 | 90 | no change |
| 15 Aug 2026, 08:53 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.