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[Beta] Infinite Cultivation

[Beta] Infinite Cultivation

A Roblox experience owned by Infinite Cultivation Studio.

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Description (written by the developer; not a statement by this register)

🔥 Rise from a weak mortal to a legendary cultivator! 💥 Train your Body, absorb Qi, and SMASH through realms ⚡ Break limits • Defy the heavens • Grow endlessly ⚗️ Craft powerful pills & rare elixirs 📜 Grind daily quests for rewards 🏆 Dominate the leaderboards ⚔️ Fight, farm, and conquer everything in your path 🌟 Will you ascend… or be left behind?

Last updated by the developer 12 Jul 2026, 01:43 UTC.

0
playing (measured 12 Sept 2026, 07:00 UTC)
21,014
lifetime visits
85%
liked (98 👍 / 17 👎)
146
favourites (6.9 per 1k visits)
5 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Sept 2026, 07:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Body Gain
399 R$
2X QI GAIN
399 R$
2x Mastery
399 R$
2x Herbs
349 R$
Breakthrough Assist
349 R$
2x Luck
349 R$
Power Hider
199 R$
Auras
149 R$
Custom Title
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

858685.512 September 2026 — 86 % liked22 September 2026 — 86 % liked2 October 2026 — 85 % liked12 September 20262 October 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Oct 2026, 07:0185-1
22 Sept 2026, 07:0186no change
12 Sept 2026, 07:0086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.