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Parkour Pandemic [UPDATE 1]

Parkour Pandemic [UPDATE 1]

A Roblox experience owned by Rxinen Projects.

ObbyENdisaster survivaltime loopbuff mechanics

Created in 2026, Parkour Pandemic [UPDATE 1] is an obby experience on Roblox with over 36.2 million lifetime visits. It records 971 playing now, a like rating of 92%, 215,833 favourites.

Description (written by the developer; not a statement by this register)

[THIS GAME IS IN BETA EXPECT BUGS] The Fracture broke the world's clock. Time runs in a loop now, replaying the disasters that ended a hundred worlds. You're a survivor, You don't know how you got here... This is a fast-paced running game where you survive disasters that tear the map apart around you. Rounds last two minutes and get harder as the clock runs down. Buy different gear with Volts to give yourself buffs. Like extra speed or even different mechanics. 🎛️ Controls B - Emote Q – Dash C – Slide Double Space – Double Jump (Special mechanic controls:) R – Air Blast (Power Gear) Space near a wall – Wall Boost (Speed Gear) Hold Q – Power Dash (Power Gear) 🎮 PC • Mobile • Console 🏆 Inspired by the Disaster & Parkour genres

Last updated by the developer 6 Sept 2026, 22:29 UTC.

445
playing (measured 31 Oct 2026, 08:50 UTC)
37,404,300
lifetime visits
92%
liked (86,185 👍 / 7,855 👎)
223,071
favourites (6.0 per 1k visits)
5 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1811,11564844510 October 202631 October 2026
500 measurements spanning 21 days, net -670. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 41–1,255 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
31 Oct 2026, 08:50445+21
31 Oct 2026, 07:50424+12
31 Oct 2026, 06:50412+39
31 Oct 2026, 05:50373-3
31 Oct 2026, 04:50376-32
31 Oct 2026, 03:50408-65
31 Oct 2026, 02:50473-6
31 Oct 2026, 01:50479+6
31 Oct 2026, 00:50473+83
30 Oct 2026, 23:50390-15
30 Oct 2026, 22:50405+14
30 Oct 2026, 21:50391+25
30 Oct 2026, 20:50366-12
30 Oct 2026, 19:50378-57
30 Oct 2026, 18:50435-18
30 Oct 2026, 17:50453+11
30 Oct 2026, 16:50442-10
30 Oct 2026, 15:50452-29
30 Oct 2026, 14:50481-30
30 Oct 2026, 13:50511first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Glider Gear
800 R$
Grappler Gear
625 R$
Power Gear
425 R$
2x Volts
400 R$
Survivor+
300 R$
Boost Gear
200 R$
Server+
150 R$
Speed Gear
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Parkour Pandemic · welcome9,897,929 · 84.4% win
Survive Tornado disaster · progression3,954,772 · 25.0% win
Survive Meteor rain disaster · progression3,596,409 · 21.8% win
Survive Tide surge disaster · progression2,494,412 · 20.2% win
Survive Blizzard disaster · progression895,190 · 31.6% win
Beat Black Hole (Reward Fusion Gear) · progression810,570 · 6.9% win
Survive Thunder Storm disaster · progression317,654 · 7.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

929392.513 August 202631 October 2026
1686 measurements spanning 79 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1686
Measured (UTC)% likedChange
31 Oct 2026, 08:5092no change
31 Oct 2026, 07:5092no change
31 Oct 2026, 06:5092no change
31 Oct 2026, 05:5092no change
31 Oct 2026, 04:5092no change
31 Oct 2026, 03:5092no change
31 Oct 2026, 02:5092no change
31 Oct 2026, 01:5092no change
31 Oct 2026, 00:5092no change
30 Oct 2026, 23:5092no change
30 Oct 2026, 22:5092no change
30 Oct 2026, 21:5092no change
30 Oct 2026, 20:5092no change
30 Oct 2026, 19:5092no change
30 Oct 2026, 18:5092no change
30 Oct 2026, 17:5092no change
30 Oct 2026, 16:5092no change
30 Oct 2026, 15:5092no change
30 Oct 2026, 14:5092no change
30 Oct 2026, 13:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.