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Be an Admin

Be an Admin

A Roblox experience owned by Betta Danaver.

RoleplayENroleplayadmin powerscombat

Be an Admin is a roleplay experience created on 2026-04-05. It currently has 312 players. The game has accumulated 13,717,264 lifetime visits and 20,420 favorites. User engagement metrics show a 68% like percentage. The experience supports Desktop, Mobile, and Tablet platforms.

Description (written by the developer; not a statement by this register)

👑 Welcome to Be an Admin! ADMIN: 😈 STEAL from Players! 🛡️ DEFEND your Base! 😈 TROLL the Noobs! 🌀 Spawn OP Brainrots! PLAYER: ✋ Buy Gears 💎 CONQUER the Admin Base! 👽 Obtain Brainrots! ❤️ If you enjoyed the game, don't forget to like and join the group! 💻 Supports Desktop, Mobile and Tablet players

Last updated by the developer 7 Sept 2026, 08:46 UTC.

92
playing (measured 8 Sept 2026, 04:50 UTC)
14,819,703
lifetime visits
68%
liked (11,226 👍 / 5,301 👎)
24,921
favourites (1.7 per 1k visits)
5 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9249829510 August 20268 September 2026
415 measurements spanning 29 days, net -130. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 31–559 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 415
Measured (UTC)PlayersChange
8 Sept 2026, 04:5092-51
8 Sept 2026, 03:50143-10
8 Sept 2026, 02:50153-58
8 Sept 2026, 01:50211-30
8 Sept 2026, 00:50241-71
7 Sept 2026, 23:50312+24
7 Sept 2026, 22:50288-29
7 Sept 2026, 21:50317+20
7 Sept 2026, 20:50297-50
7 Sept 2026, 19:50347-52
7 Sept 2026, 18:50399-51
7 Sept 2026, 17:50450-5
7 Sept 2026, 16:50455+6
7 Sept 2026, 15:50449+50
7 Sept 2026, 14:50399+28
7 Sept 2026, 13:50371+70
7 Sept 2026, 12:50301+18
7 Sept 2026, 11:50283+58
7 Sept 2026, 10:50225+10
7 Sept 2026, 09:50215first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6813 August 202622 October 2026
421 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 421
Measured (UTC)% likedChange
22 Oct 2026, 18:3568no change
12 Oct 2026, 18:3468no change
2 Oct 2026, 18:3368no change
22 Sept 2026, 18:3368no change
12 Sept 2026, 18:3268no change
8 Sept 2026, 04:5068no change
8 Sept 2026, 03:5068no change
8 Sept 2026, 02:5068no change
8 Sept 2026, 01:5068no change
8 Sept 2026, 00:5068no change
7 Sept 2026, 23:5068no change
7 Sept 2026, 22:5068no change
7 Sept 2026, 21:5068no change
7 Sept 2026, 20:5068no change
7 Sept 2026, 19:5068no change
7 Sept 2026, 18:5068no change
7 Sept 2026, 17:5068no change
7 Sept 2026, 16:5068no change
7 Sept 2026, 15:5068no change
7 Sept 2026, 14:5068first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.