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Be an Admin

Be an Admin

A Roblox experience owned by Betta Danaver.

RoleplayENroleplayadmin powerscombat

Be an Admin is a roleplay experience created on 2026-04-05. It currently has 312 players. The game has accumulated 13,717,264 lifetime visits and 20,420 favorites. User engagement metrics show a 68% like percentage. The experience supports Desktop, Mobile, and Tablet platforms.

Description (written by the developer; not a statement by this register)

👑 Welcome to Be an Admin! ADMIN: 😈 STEAL from Players! 🛡️ DEFEND your Base! 😈 TROLL the Noobs! 🌀 Spawn OP Brainrots! PLAYER: ✋ Buy Gears 💎 CONQUER the Admin Base! 👽 Obtain Brainrots! ❤️ If you enjoyed the game, don't forget to like and join the group! 💻 Supports Desktop, Mobile and Tablet players

Last updated by the developer 7 Sept 2026, 08:46 UTC.

92
playing (measured 8 Sept 2026, 04:50 UTC)
14,819,703
lifetime visits
68%
liked (11,226 👍 / 5,301 👎)
24,921
favourites (1.7 per 1k visits)
5 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9249829510 August 20268 September 2026
415 measurements spanning 29 days, net -130. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 31–559 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 415
Measured (UTC)PlayersChange
8 Sept 2026, 04:5092-51
8 Sept 2026, 03:50143-10
8 Sept 2026, 02:50153-58
8 Sept 2026, 01:50211-30
8 Sept 2026, 00:50241-71
7 Sept 2026, 23:50312+24
7 Sept 2026, 22:50288-29
7 Sept 2026, 21:50317+20
7 Sept 2026, 20:50297-50
7 Sept 2026, 19:50347-52
7 Sept 2026, 18:50399-51
7 Sept 2026, 17:50450-5
7 Sept 2026, 16:50455+6
7 Sept 2026, 15:50449+50
7 Sept 2026, 14:50399+28
7 Sept 2026, 13:50371+70
7 Sept 2026, 12:50301+18
7 Sept 2026, 11:50283+58
7 Sept 2026, 10:50225+10
7 Sept 2026, 09:50215first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

6813 August 202622 October 2026
421 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 421
Measured (UTC)% likedChange
22 Oct 2026, 18:3568no change
12 Oct 2026, 18:3468no change
2 Oct 2026, 18:3368no change
22 Sept 2026, 18:3368no change
12 Sept 2026, 18:3268no change
8 Sept 2026, 04:5068no change
8 Sept 2026, 03:5068no change
8 Sept 2026, 02:5068no change
8 Sept 2026, 01:5068no change
8 Sept 2026, 00:5068no change
7 Sept 2026, 23:5068no change
7 Sept 2026, 22:5068no change
7 Sept 2026, 21:5068no change
7 Sept 2026, 20:5068no change
7 Sept 2026, 19:5068no change
7 Sept 2026, 18:5068no change
7 Sept 2026, 17:5068no change
7 Sept 2026, 16:5068no change
7 Sept 2026, 15:5068no change
7 Sept 2026, 14:5068first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.