[DEV] Project Ventura
A Roblox experience owned by REACT Studiosᅠ.
RoleplayENCity RoleplayPolice/Criminal RPPlayer Economy
[DEV] Project Ventura is a roleplay experience created on April 5, 2026. The game currently has 615 players and 501,210 lifetime visits. It holds 1,917 favorites and a 62% like percentage. The experience focuses on serious city roleplay, featuring player-driven economy, law enforcement, and criminal activities within an open-world setting.
Description (written by the developer; not a statement by this register)
Welcome to Project Ventura. A serious city roleplay where the economy, the law, and every story belong to the players. Join REACT Studios group for perks + updates! Tags: Project Ventura, PVRP, City Roleplay, Serious RP, Police, Sheriff, Highway Patrol, Criminal RP, Underworld, Heists, Pursuit, Street Racing, Player Economy, Banking, Housing, Open World, Ventura RP Follow https://www.roblox.com/users/2274918/profile
Last updated by the developer 3 Sept 2026, 04:10 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 3 Sept 2026, 23:50 | 662 | +135 |
| 3 Sept 2026, 22:50 | 527 | +1 |
| 3 Sept 2026, 21:50 | 526 | -36 |
| 3 Sept 2026, 20:50 | 562 | +51 |
| 3 Sept 2026, 19:50 | 511 | +54 |
| 3 Sept 2026, 18:50 | 457 | +34 |
| 3 Sept 2026, 17:50 | 423 | +18 |
| 3 Sept 2026, 16:50 | 405 | +25 |
| 3 Sept 2026, 15:50 | 380 | +29 |
| 3 Sept 2026, 14:50 | 351 | +23 |
| 3 Sept 2026, 13:50 | 328 | +13 |
| 3 Sept 2026, 12:50 | 315 | +44 |
| 3 Sept 2026, 11:50 | 271 | -27 |
| 3 Sept 2026, 07:50 | 298 | -28 |
| 3 Sept 2026, 06:50 | 326 | -79 |
| 3 Sept 2026, 05:50 | 405 | +66 |
| 3 Sept 2026, 04:50 | 339 | -201 |
| 3 Sept 2026, 03:50 | 540 | +4 |
| 3 Sept 2026, 02:50 | 536 | -13 |
| 3 Sept 2026, 01:50 | 549 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 23:50 | 62 | no change |
| 3 Sept 2026, 22:50 | 62 | no change |
| 3 Sept 2026, 21:50 | 62 | no change |
| 3 Sept 2026, 20:50 | 62 | no change |
| 3 Sept 2026, 19:50 | 62 | no change |
| 3 Sept 2026, 18:50 | 62 | no change |
| 3 Sept 2026, 17:50 | 62 | no change |
| 3 Sept 2026, 16:50 | 62 | no change |
| 3 Sept 2026, 15:50 | 62 | no change |
| 3 Sept 2026, 14:50 | 62 | no change |
| 3 Sept 2026, 13:50 | 62 | no change |
| 3 Sept 2026, 12:50 | 62 | no change |
| 3 Sept 2026, 11:50 | 62 | no change |
| 3 Sept 2026, 07:50 | 62 | no change |
| 3 Sept 2026, 06:50 | 62 | no change |
| 3 Sept 2026, 05:50 | 62 | no change |
| 3 Sept 2026, 04:50 | 62 | no change |
| 3 Sept 2026, 03:50 | 62 | no change |
| 3 Sept 2026, 02:50 | 62 | -1 |
| 3 Sept 2026, 01:50 | 63 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.