(ASTRANOMA) 6:06 PM: UC
A Roblox experience owned by K:Calamity Studios.
HorrorENchasechaosfangame
Description (written by the developer; not a statement by this register)
⚠️⚠️ IF YOU ARE SENSITIVE TO FLASHING LIGHTS AND/OR OTHER STROBE EFFECTS THEN DO NOT PLAY ⚠️⚠️ "Probably the most bizarre 6:06 PM chase game out there." - random kid Welcome to 6:06 PM: UNIVERSAL COLLISION, probably one of the most random and inconsistent 6:06 PM chase fangames out there! We've taken the liberty of removing literally all the theming possible and slapping in some of the most chaotic and incoherent game modes ever. You might be playing a normal chase one round, but be thrown into the 7th circle of "Umamusume" hell the next! Safe to say, you most likely will have a decently good time playing. 💥THIS GAME IS MORE ORIENTED TOWARDS EXPERIENCED PLAYERS, PLEASE KEEP THIS IN MIND WHEN PLAYING 💥 // ----------------------------------------------------------------------------------------------------------------------------------------------------\\ -- Make sure to also try "Chases of Onbrand"! -- press T to unlock your mouse btw sorry i never indicated it lol 👀👀👀👀👀👀
Last updated by the developer 9 Aug 2026, 21:55 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 16:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.