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Necroz://Blood & Hunger

Necroz://Blood & Hunger

A Roblox experience owned by Necroz://Studios.

Fighting & PvPESTokyo GhoulPermadeathCombat

Description (written by the developer; not a statement by this register)

Este juego es Perma Death, somos una comunidad española. Para poder unirte debes unirte al servidor de DC y seguir las instrucciones. ----{ Controles }---- LMB / M1 – Ataque basico R – Critico Jump + LMB – Ataque Aereo Jump + RMB – Ataque Aereo2 E – Equipar Armas, puños o Kagune G – Cambiar Armas Z, X, C – Kagune/Quinque Skills Control - Agacharse Q – Dash RMB durante Dash – Cancelar Dash CTRL izquierdo – Shift Lock V – Agarrar B – Gripear CREDITOS: #Tokyo #TokyoGhoul #CC #Ghoul #Permadeath

Last updated by the developer 12 Aug 2026, 18:38 UTC.

0
playing (measured 13 Aug 2026, 12:07 UTC)
4,499
lifetime visits
89%
liked (17 👍 / 2 👎)
14
favourites (3.1 per 1k visits)
6 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 12:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8918 August 2026 — 89 % liked28 August 2026 — 89 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 01:0489no change
18 Aug 2026, 01:0389first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.