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[๐Ÿ”ง] Mechanic Simulator

[๐Ÿ”ง] Mechanic Simulator

A Roblox experience owned by Breakpoint Digital.

SimulatorENvehicle repaircareer progressionshop management

Description (written by the developer; not a statement by this register)

Think you've got what it takes to be the best mechanic around? Inspect real vehicle conditions, track down the right parts and perform hands-on repairs- all inside a busy mechanic shop with other players! ๐Ÿ”ง Diagnose & repair vehicles with realistic conditions ๐Ÿ“ˆ Rise through the ranks from Shop Helper to Master Mechanic ๐Ÿš— Work alongside others inside of a large mechanic shop โญ Level up your mechanic skills and unlock exciting content Drop a โญ favorite and ๐Ÿ‘ if you enjoy! โš ๏ธ Currently in Beta! You may encounter bugs or unfinished features Tags: Roleplay, Simulation, Mechanic, Career, Car, Repair, Shop

Last updated by the developer 22 Apr 2026, 19:43 UTC.

0
playing (measured 11 Sept 2026, 16:22 UTC)
3,743
lifetime visits
76%
liked (16 ๐Ÿ‘ / 5 ๐Ÿ‘Ž)
52
favourites (13.9 per 1k visits)
6 April 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
11 Sept 2026, 16:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

2x XP
499 R$
Faster Inspection
199 R$
Instant Delivery
199 R$
Mobility Bundle
75 R$
Faster Run Speed
50 R$
Infinite Sprint
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Like ratio over time

Growth

757675.511 September 2026 โ€” 75 % liked21 September 2026 โ€” 76 % liked11 September 202621 September 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 75โ€“76 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
21 Sept 2026, 16:2376+1
11 Sept 2026, 16:2375first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.