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CNP AND SLENDER HANGOUT [THE NEW GENERATION]

CNP AND SLENDER HANGOUT [THE NEW GENERATION]

A Roblox experience owned by ' angelic.

Social & hangoutENhangoutfree itemsslender

Description (written by the developer; not a statement by this register)

welcome to cnp and slender hangout!! Looking for a new and improved cnp n slender hangout??? this is the game for you Free headless and korblox gears, emotes, vibe rooms, film spots and more!!! dev team: marissa, mikey val script team: ray and dj

Last updated by the developer 22 Jul 2026, 18:56 UTC.

0
playing (measured 12 Aug 2026, 17:04 UTC)
1,535
lifetime visits
89%
liked (17 👍 / 2 👎)
28
favourites (18.2 per 1k visits)
6 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 17:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Moderator
550 R$
VIP
250 R$
Boombox
250 R$
Love Scythe
150 R$
Gun
90 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome366 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

888988.519 August 2026 — 88 % liked18 September 2026 — 89 % liked28 September 2026 — 89 % liked19 August 202628 September 2026
3 measurements spanning 40 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Sept 2026, 13:5389no change
18 Sept 2026, 07:3189+1
19 Aug 2026, 06:1888first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.