Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Jump Wall For Brainrot

Jump Wall For Brainrot

A Roblox experience owned by Guessing Experience.

ObbyENbrainrotobstacle coursechaotic

Description (written by the developer; not a statement by this register)

🔥 WELCOME TO THE CRAZIEST, MOST CHAOTIC, AND MOST ADDICTING GAME ON ROBLOX! 🔥 Are you ready to test your speed, reflexes, and survival skills like never before? Run For Brainrot isn’t just another running game — it is a wild, heart-pounding, non-stop adventure where every second counts, every step matters, and the ground beneath you is constantly trying to disappear! 😱💥 If you love fast-paced action, funny moments, crazy challenges, and collecting the most iconic “brainrot” items from the internet, then THIS IS THE GAME FOR YOU! 🎮✨

Last updated by the developer 22 Jun 2026, 16:59 UTC.

0
playing (measured 12 Aug 2026, 02:51 UTC)
7,778
lifetime visits
78%
liked (39 👍 / 11 👎)
31
favourites (4.0 per 1k visits)
6 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 02:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

AUTO COLLECT
99 R$
10M CASH
50 R$
PRO PACK
49 R$
VIP PASS
39 R$
SKIP FUSE TIMER
30 R$
OP PACK
29 R$
Flame Aura Dragon Cannelloni
25 R$
RANDOM BRAINROT
14 R$
X2
10 R$
STARTER PACK
10 R$
SKIP REBIRTH
10 R$
SERVER X2 LUCK
10 R$
SPEED BOOST
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

787978.517 August 2026 — 79 % liked16 September 2026 — 78 % liked16 October 2026 — 78 % liked17 August 202616 October 2026
3 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 15:5178no change
16 Sept 2026, 14:4578-1
17 Aug 2026, 14:3179first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.