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The Cake Was A Lie

The Cake Was A Lie

A Roblox experience owned by The Cake Was A Lie.

HorrorENhorrorsurvivalmultiplayer

Description (written by the developer; not a statement by this register)

[ CONTAINS FLASHING LIGHTS AND LOUD AUDIO, IT IS RECOMMENDED TO NOT PLAY IF YOU'RE EPILEPTIC ] Welcome to hell, my friend! SURVIVORS: The main goal is to survive until the round timer hits 0! Help your teammates survive at all cost, otherwise you'll see what will happen... KILLERS: Defeat everyone! Do whatever it takes. The game is based on "Make a Cake" by TheBenster Try out their game! https://www.roblox.com/games/39972972/Make-a-Cake

Last updated by the developer 1 Aug 2026, 18:13 UTC.

0
playing (measured 14 Aug 2026, 06:07 UTC)
3,274
lifetime visits
90%
liked (54 👍 / 6 👎)
42
favourites (12.8 per 1k visits)
6 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 06:070first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome... · welcome295 · 38.1% win
Beta tester. · welcome293 · 38.1% win
Final Employee · progression11 · 57.1% win
Caretaker · other11 · 19.0% win
Adrenaline · other9 · 19.0% win
The Chosen · other5 · 0.00% win
Maxxed out! · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909391.518 August 2026 — 93 % liked7 September 2026 — 90 % liked7 October 2026 — 90 % liked18 August 20267 October 2026
3 measurements spanning 50 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
7 Oct 2026, 13:3090no change
7 Sept 2026, 08:3890-3
18 Aug 2026, 08:1893first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.