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🌊 Escaping Tsunamiz For Brainroots! [MODDED]

🌊 Escaping Tsunamiz For Brainroots! [MODDED]

A Roblox experience owned by Logistics Network.

Escaping Tsunamiz For Brainroots! [MODDED] is a Roblox experience created on 2026-04-06. It has 967,074 lifetime visits, 1,579 favorites, and an 84% like percentage. Currently, 20 players are active. The genre is not specified.

Last updated by the developer 5 Jul 2026, 05:06 UTC.

20
playing (measured 10 Aug 2026, 22:06 UTC)
967,074
lifetime visits
81%
liked (720 👍 / 174 👎)
2,164
favourites (2.2 per 1k visits)
6 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:068first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
699 R$
VIP+
399 R$
VIP
299 R$
Super Speed Boost
159 R$
Speed Boost
129 R$
Double Speed
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

818482.514 August 2026 — 84 % liked24 August 2026 — 83 % liked3 September 2026 — 83 % liked13 September 2026 — 81 % liked23 September 2026 — 81 % liked23 October 2026 — 81 % liked14 August 202623 October 2026
6 measurements spanning 70 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 18:5181no change
23 Sept 2026, 18:4781no change
13 Sept 2026, 18:0281-2
3 Sept 2026, 17:5383no change
24 Aug 2026, 16:0283-1
14 Aug 2026, 16:0284first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.