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Gravity Voice

Gravity Voice

A Roblox experience owned by Gravity Voice.

RoleplayFRGravity FallsVoice ChatMini Games

Description (written by the developer; not a statement by this register)

• Dive into Gravity Voice, a server inspired by the mysterious world of Gravity Falls! Explore a world filled with secrets, strange theories, and fun mini-games with an active and relaxed French community! 🔊 100% FR voice chat ✨ Full of mini-games and interactive events 🔗 Meet new people and create your team 🎮 Games, challenges, puzzles, and secret lounges 🎙️Headphones recommended to fully enjoy the experience! • Enter the forest... but beware of the secrets it holds. Tags : Gravity Voice, Gravity Falls, Mystery, Mini Games, Voice Chat, FR, Chill, Adventure

Last updated by the developer 14 Aug 2026, 04:03 UTC.

0
playing (measured 14 Aug 2026, 05:22 UTC)
9,519
lifetime visits
88%
liked (63 👍 / 9 👎)
159
favourites (16.7 per 1k visits)
6 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 05:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
350 R$
Bombe de peinture
250 R$
Speed
100 R$
FLY
100 R$
Couleur Métalique
65 R$
Couleur Néon
65 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

0.2 · other206 · 100.0% win
Soutien de la première heure [version 0.1] · welcome66 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.