Brickhouse Studio #10046565
Game studiosENgame developmentstudioteam
Description
A game development team.
Written by the group; not a statement by this register.
Membership history
Growth
| Measured (UTC) | Members | Change |
|---|---|---|
| 19 Sept 2026, 23:07 | 166 | -1 |
| 12 Aug 2026, 00:02 | 167 | first reading |
Ownership
Owned by @Tipic_faker as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
@Tipic_faker — Owner (rank 255)
@Branboiiii — Admin (rank 254)
Spamton (@negativeguy5677) — Admin (rank 254) terminated
星野鈴 (@qw132456789) — Member (rank 1)
polipad14 (@poladoproipoasd) — Member (rank 1)
@QueIIex — Member (rank 1)
Charlie (@Lostguyfromamerica) — Member (rank 1)
Jdawg (@Jaydeniscooler50000) — Member (rank 1)
TechnoBlade_neverDie (@JuantheYiyd247) — Member (rank 1) terminated
Truck3rz (@truck4toy123) — Member (rank 1)
@gourmetramen — Member (rank 1)
djfiregt_lambo (@Achilles624) — Member (rank 1)
TankaJahari (@luckyone6358) — Member (rank 1)
SeljukEmpire (@SceureContain) — Member (rank 1)
kinro (@LyanPonce) — Member (rank 1)
Jxstxn (@goatxjustin) — Member (rank 1)
24k_forlifers (@fireflame123489) — Member (rank 1)
Jay (@Jaydenspiderman77) — Member (rank 1)
DREAM_SMP (@Jonathanplaysruou) — Member (rank 1)
Noob (@friendguy121) — Member (rank 1)
Sparrow (@TeeghanDaWolf5) — Member (rank 1)
yaaaaaaaaaaaaaaaaaay (@Myroon3) — Member (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.