Biohazard Collective #10055984
Game studiosENgaming studiodevelopment groupcreative collective
Description
Welcome to Biohazard Studios!
Written by the group; not a statement by this register.
Membership history
Growth
| Measured (UTC) | Members | Change |
|---|---|---|
| 15 Aug 2026, 12:56 | 569 | -1 |
| 11 Aug 2026, 07:54 | 570 | first reading |
Ownership
Owned by EMPTY_USERNAME (@SuperAlex128256YT) as measured.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
EMPTY_USERNAME (@SuperAlex128256YT) — Owner (rank 255)
Dmitry_Transportnik (@Dmiry_Bosow) — Member (rank 1)
Djfhghfhch_2025 (@Djfhghfhch_273) — Member (rank 1)
angel (@Emilien171) — Member (rank 1)
Engineer (@DiachouldRomenko7809) — Member (rank 1)
slend (@totallyrealslend) — Member (rank 1)
Arsen14 (@arsenswat14) — Member (rank 1)
ERR_666404 (@IM_LOSER11) — Member (rank 1)
space (@cocodoio) — Member (rank 1)
Dark_Noob (@BaconGuy995487) — Member (rank 1)
FashionableAviator (@ZelynuePIKSEL) — Member (rank 1)
Timofeyka (@Pexics25) — Member (rank 1)
vandoff227 (@ralfotr1) — Member (rank 1)
Radomedatask (@ivanpankratov1) — Member (rank 1)
Maxerus (@Sem7890800ilk) — Member (rank 1)
Roblox_AnAnAs228lol (@KirSanich_2900) — Member (rank 1)
qndrii (@75dogsforus) — Member (rank 1)
Miromaster (@miroslav5465) — Member (rank 1)
Christian (@denisp1947) — Member (rank 1)
@Yoraslav155 — Member (rank 1) terminated
MIKSIK (@artempoplik) — Member (rank 1)
@albert33241 — Member (rank 1)
tg_kennyWW (@SodoPFOD) — Member (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.