Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
::United States Military:: (USM)

::United States Military:: (USM) #1005828

5
members (measured 2 Nov 2026, 13:50 UTC)
24 December 2013
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENmilitary simulationroleplaytraining

Description

In this group you will learn how to fight kill and survive. What you need is any military clothing I really don't care what military clothing you wear. We will host trainings once a week. In the group you need good grammar, and you need to respect all that are in the group. Happy Halloween!

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
26 Aug 2026, 01:015first reading

Ownership

Owned by ricee (@princefrederic) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
203
lifetime visits across 2 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

ricee (@princefrederic) — Commander in Chief (rank 255)

Ayyydam (@LOLMaster15321) — E6 (rank 6)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Commander in Chief1
Joint Chiefs Of Staff1
Advanced Research Projects Agency0
O9 - O100
O7 - O80
O5 - O60
O3 - O40
O1-O21
E90
E80
E70
E61
E51
E40
E30
E20
Member5
E1 (Needs Training)0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.