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Orbslak System #1007375544

1
members (measured 7 Oct 2026, 15:34 UTC)
17 October 2025
created (per Roblox API)
17 August 2026
first measured by this register

Description

🌌 Orbslak System Welcome to the Orbslak System — a universe of new worlds, nations, and conflicts. Across its planets, players build empires, form governments, trade resources, and fight for control. Create your nation, join the Republic of Tarkesh or rival powers, and shape the future of this living world. Explore cities, command armies, and take part in events that change the system’s history. Every decision matters — will you bring peace or domination to the Orbslak System? 🪐 Build. Conquer. Unite.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
27 Sept 2026, 19:001first reading

Ownership

Owned by @deathgravel16 as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
21
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

@deathgravel16 — Owner (rank 255)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner1
Moderator0
Member1
Community Member0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.