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Hunted Studios: Keep Moving

Hunted Studios: Keep Moving #1011290718

14
members (measured 24 Aug 2026, 15:16 UTC)
30 May 2026
created (per Roblox API)
11 August 2026
first measured by this register

Game studiosENgame developmenthorror/suspensemultiplayer

Description

Creating immersive multiplayer experiences focused on suspense, atmosphere, and adrenaline-fueled gameplay. Join for updates, announcements, and exclusive previews.

Written by the group; not a statement by this register.

Membership history

Growth

131413.511 August 2026 — 13 members20 August 2026 — 14 members11 August 202620 August 2026
2 measurements spanning 9 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 13–14 and does not start at zero.
Measurement log — every members count we have recorded
Measured (UTC)MembersChange
20 Aug 2026, 15:4714+1
11 Aug 2026, 10:1113first reading

Ownership

Owned by @MatrixTheorist as measured.

Experiences

0
players in this group’s experiences right now
143
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

@MatrixTheoristBig Brain (rank 255)

@bakislyMoney Man (rank 253)

pixelpotato (@pixelpotato_dayo)Survivor (rank 1)

Mahoraga (@ShadowAmeratsu)Survivor (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Big Brain1
Admin1
Money Man1
Tester3
Survivor14
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.