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Clash Empires

Clash Empires #1013687979

20
members (measured 17 Oct 2026, 22:02 UTC)
25 September 2025
created (per Roblox API)
17 August 2026
first measured by this register

Game studiosENgamingdiscord-communitybug-reporting

Description

This is the Official "Clash Empires" group! Feel free to join our Discord server, where you can see leaks of the game, talk with others or stay up to date! (If you find any bugs in our games, then please report them to us! You will be awarded)

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
19 Aug 2026, 08:1920first reading

Ownership

Owned by @GG9777777 as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
5,650
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

@GG9777777 — Owner (rank 255)

Mudkipz (@Mudkipz888) — Developers (rank 254) terminated

RedDressGirl (@Adambyrdia) — Developers (rank 254)

Toji (@CorruptSpawn) — Fans (rank 1)

WAZROshh (@mlmlmlpolo) — Fans (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner1
Developers2
Member20
Fans17
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.