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Fight for Delight #10177250

2
members (measured 13 Sept 2026, 20:37 UTC)
30 March 2021
created (per Roblox API)
10 August 2026
first measured by this register

Description

hey delights!! hope you love this new game. please give us feedback and how we should improve it for you to love it! 🌺 we would appreciate donations for more updates you’ll love. The object of this game is to fight for your perfect outfit. There will be a theme and teams. You will vote for how many teams there can be and there will be a time limit of 5 minutes. Once you fight someone, you will select what item you’re fighting for so you and your team will try to get it. Once you’ve successfully got the item no one else will be allowed to take it. All these items will be scattered around the map. To get more advantages you can pay dashing delights 🍩, such as pets (which can increase your speed, damage, and health) and armor. You can pay robux to customize your armor and pets with accessories. 💫

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
13 Sept 2026, 20:372first reading

Ownership

Owned by user #481335322 as measured.

Members we’ve seen

diane (@DIANESWORLD)friends (rank 254)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

darya🍬0
friends0
Member2
delights🍩0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.