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Monster Execution

Monster Execution #10191562

26
members (measured 20 Aug 2026, 05:06 UTC)
31 March 2021
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENcreature capturesurvival mechanicsgroup roleplay

Description

Here we capture creatures then freeze them to lock them up and keep them from danger When you go to the shift area you will be able to try to capture the creatures who got free. The creatures do not like each other so you can get them to kill each other.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
12 Aug 2026, 00:2726first reading

Ownership

Owned by user #1613495205 as measured.

Experiences

0
players in this group’s experiences right now
4,145
lifetime visits across 5 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

Cappy (@Doctor_Morph)Boss (rank 254)

Nuggies (@DonutPandaDunkin)Helper (rank 225)

francis (@FoxyFrancisx)Helper (rank 225)

Crimson (@Lucy_wxw)Scientists (rank 220)

tia (@tiasdiary)Test Monkeys. (rank 2)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Holder1
Experienced...1
Boss1
Helper4
Scientists4
Infected0
Test Monkeys.2
Member26
Visitors...13
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.