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.PIXEL STUDIOS

.PIXEL STUDIOS #1032906

4
members (measured 21 Sept 2026, 13:41 UTC)
26 January 2014
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENweb_designlogo_designgame_development

Description

Pixel Studios, were everything from big to small is important. We provide services to our customers at low prices, with satisfaction guaranteed. From websites, to Logos, and everywhere in between, we offer our insight and knowledge to help you succeed. [Insurance] (WIP) [Prices] (WIP) [Events] (WIP) Look at our first game! : https://www.roblox.com/games/861770574/Pixel-studios-Obby

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
26 Aug 2026, 02:114first reading

Ownership

Owned by regen (@TrapStation_Fan) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
18
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

regen (@TrapStation_Fan) — Lord of dev (rank 255)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Lord of dev0
Head-Dev0
Dev.0
Scripters0
Member4
Gamers0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.