Ascendium Imperium #1037801
Game studiosENanimationsword clanin development
Description
𝐍𝐞𝐰 𝐀𝐧𝐢𝐦𝐚𝐭𝐢𝐨𝐧𝐬 𝐒𝐰𝐨𝐫𝐝 𝐂𝐥𝐚𝐧 𝐄𝐒𝐓. 𝐒𝐞𝐩𝐭𝐞𝐦𝐛𝐞𝐫 𝟓, 𝟐𝟎𝟐𝟎 ▬▬▬▬▬▬▬▬▬▬▬▬▬ 𝐍𝐞𝐰𝐬 | N/A ▬▬▬▬▬▬▬▬▬▬▬▬▬ 𝐂𝐨𝐦𝐦𝐮𝐧𝐢𝐜𝐚𝐭𝐢𝐨𝐧𝐬 𝐇𝐮𝐛 | Look at Social Links ▬▬▬▬▬▬▬▬▬▬▬▬▬ 𝐂𝐮𝐫𝐫𝐞𝐧𝐭 𝐒𝐭𝐚𝐭𝐮𝐬 | In Development
Written by the group; not a statement by this register.
Membership history
Growth
| Measured (UTC) | Members | Change |
|---|---|---|
| 25 Aug 2026, 10:01 | 229 | -1 |
| 14 Aug 2026, 23:44 | 230 | first reading |
Ownership
Owned by @plotvy as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
@plotvy — ➵ Alpha (rank 255) terminated
sin (@studvy) — ➵ Imperator (rank 19)
@Echtic — 〘 🛠 〙Architect (rank 13)
@KAYden_isepic — ➵ Disciple (rank 2) terminated
Nochillgreg (@ChaseIsDead) — ➵ Pending Enterance (rank 1)
rem (@rememberlings) — ➵ Pending Enterance (rank 1)
Arthur (@Arthur_Lionhearted) — ➵ Pending Enterance (rank 1)
Bobe_rt (@Paps165ggalt) — ➵ Pending Enterance (rank 1)
gia (@audibIe) — ➵ Pending Enterance (rank 1)
@spagify — ➵ Pending Enterance (rank 1)
Bxnkz (@0verEarth) — ➵ Pending Enterance (rank 1)
@dekodar12345 — ➵ Pending Enterance (rank 1)
@SPAGHETIFIGHTER9 — ➵ Pending Enterance (rank 1)
@xxninja2005xx — ➵ Pending Enterance (rank 1) terminated
@Bear2542 — ➵ Pending Enterance (rank 1)
@BlueflamesX — ➵ Pending Enterance (rank 1)
justinpino (@justinpino123) — ➵ Pending Enterance (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.